Sunday, 25 December 2016
Happy Christmas for 2016!
Happy Christmas/happy holidays for everyone one who have visited the site in 2016, see you all in 2017 with all new posts. Bye.
Sunday, 28 February 2016
Sketch books/life drawing classes February 2016
Recently, I have done a few life drawing classes in my spare time (well just the one, been busy) from the last month in February 2016 of my recent drawings in my sketch books. Unfortunately, I do not not have the space on this website to do so. Although I do have them on my other website, on this link right here to find. So enjoy.

Bye.

Bye.
Sunday, 31 January 2016
Sketch books/life drawing classes January 2016
With the first post of 2016, I have done a few life drawing classes in my spare time from the last month in January 2016 of my recent drawings in my sketch books. Unfortunately, I do not not have the space on this website to do so. Although I do have them on my other website, on this link right here to find. So enjoy.

Bye.

Bye.
Thursday, 24 December 2015
Happy Christmas for 2015!
Happy Christmas/happy holidays for everyone one who have visited the site in 2015, see you all in 2016 with all new posts. Bye.
Wednesday, 23 December 2015
Sketch books/life drawing classes Oct-Nov 2015
Recently, I have done a few life drawing classes in my spare time through the last three months from October 2015 to November 2015 of my recent drawings in my sketch books. Unfortunately, I do not not have the space on this website to do so. Although I do have them on my other website, on this link right here to find. So enjoy.

Bye.

Bye.
Straight Edge MMA Animation
A few months ago, I went back into CelAction last week with a character that I’ve made in Illustrator. And created this animation below.
I got my influence from current UFC fighter CM Punk and Family Guy’s Stewie Griffin.


Then I done a few rough sketches of the character.

Then, I went into Illustrator to create the character, then export it to a Photoshop file.



Then in CelAction, after the character was rigged, I played around with the character and went back into Illustrator and alter the character that needed to be altered with such as the body. And went back into CelAction until I got it right what I wanted to do such as getting the punchline right which was vital.

Then I exported the file and added some titles in Premiere for the final animation.
More to come, with different characters.
Bye.
I got my influence from current UFC fighter CM Punk and Family Guy’s Stewie Griffin.


Then I done a few rough sketches of the character.

Then, I went into Illustrator to create the character, then export it to a Photoshop file.



Then in CelAction, after the character was rigged, I played around with the character and went back into Illustrator and alter the character that needed to be altered with such as the body. And went back into CelAction until I got it right what I wanted to do such as getting the punchline right which was vital.

Then I exported the file and added some titles in Premiere for the final animation.
More to come, with different characters.
Bye.
Friday, 26 June 2015
Sketch books/life drawing classes June 2015
Recently, I have done a few life drawing classes in my spare time from the last month in June 2015 of my recent drawings in my sketch books. Unfortunately, I do not not have the space on this website to do so. Although I do have them on my other website, on this link right here to find. So enjoy.

Bye.

Bye.
Wednesday, 3 June 2015
Whybird flying test
For the first time in a while, I went back into CelAction to do a few things with a character that I’ve made. And I created this animation below.
I got my influence from my youth, from the old Playday TV show from the early 1990s, a character called Whybird.
First, I went into Illustrator to create the character, then export it to a Photoshop file.


Then in CelAction, after the character was rigged, I did a flying bird cycle. The first one needed improvements with, which the second video shows the improvements.
While the final two animations was acting the character out and mixing it with the second flying bird cycle added in After Effects and adding a background in and altering the filters too.
More to come, with different characters if possible to do so.
Bye.
I got my influence from my youth, from the old Playday TV show from the early 1990s, a character called Whybird.
First, I went into Illustrator to create the character, then export it to a Photoshop file.


Then in CelAction, after the character was rigged, I did a flying bird cycle. The first one needed improvements with, which the second video shows the improvements.
While the final two animations was acting the character out and mixing it with the second flying bird cycle added in After Effects and adding a background in and altering the filters too.
More to come, with different characters if possible to do so.
Bye.
Friday, 27 March 2015
Sketch books/life drawing classes Jan-Mar 2015
Recently, I have done a few life drawing classes in my spare time through the last three months from January 2015 to March 2015 of my recent drawings in my sketch books. Unfortunately, I do not not have the space on this website to do so. Although I do have them on my other website, on this link right here to find. So enjoy.

Bye.

Bye.
Monday, 26 January 2015
Sleeping Beauty
And starting of with something completely different for 2015. I did this lovely drawing a week a go.

I was influence by the Princess Aurora (alias Briar Rose) Character in Disney’s animated version of Sleeping Beauty.

First I started off drawing the character down on paper and scanned it in.

Then drawn colour and shape in Illustrator, and finished off in After Effects with background and lighting effects for the finished version below.


Bye.

I was influence by the Princess Aurora (alias Briar Rose) Character in Disney’s animated version of Sleeping Beauty.

First I started off drawing the character down on paper and scanned it in.

Then drawn colour and shape in Illustrator, and finished off in After Effects with background and lighting effects for the finished version below.


Bye.
Wednesday, 31 December 2014
Cubist Walk Cycle test
Trying out a Walk Cycle test in CelAction when I had some spare time from last week, influence by Cubism; with more of testing to come. Need to be heavy with the arms movement one opinion I have showed so far. More to come I am hoping.
But, for now see you in 2015. Bye.
But, for now see you in 2015. Bye.
Wednesday, 24 December 2014
Happy Christmas for 2014!
First there will be possibly another post in 2014. But, for now Happy Christmas/happy holidays, see you in 2015. Bye.
Sunday, 21 December 2014
Sketch books/life drawing classes Oct-Dec 2014
Recently, I have done a few life drawing classes in my spare time through the last three months from October 2014 to December 2014 of my recent drawings in my sketch books. Unfortunately, I do not not have the space on this website to do so. Although I do have them on my other website, on this link right here to find. So enjoy.

Bye.

Bye.
Friday, 21 November 2014
Sketch books/life drawing classes, 2013/14, year 2
During my second year on the MA Character Animation course, I have done a few life drawing classes through the last eight months from October 2013 to June 2014. I did not had the time to upload them during term time, now I have time to spare, it is the right time to uploaded them. Unfortunately, I do not not have the space on this website to do so. But, I do on my other website, on this links right here (part 1, part 2, part 3) to find. So enjoy looking at them.

Bye.

Bye.
Thursday, 31 July 2014
The Finish Animation
So here is the finish version of my final animation for Uni. They might be a few more bits that are will be tuned at a later date. But, for now here is the final version.
Bye.
The Jolly Awful and Really Quite Wretched Conquest of Colchester from jonnyh19 on Vimeo.
Bye.
Tuesday, 17 June 2014
Finished
After more than seven months of pre-production, animating and post-production I have finished off my final animation for my MA degree. Since, after the assessment was over and a few days off, I altered some bits of the animation from previous feedback needed to change that I didn’t had the time, tuning the sound at the start and adding credits I’ve finished off my animation.



Next stop showing it to the audiences, to see their opinions.
Bye.



Next stop showing it to the audiences, to see their opinions.
Bye.
Monday, 9 June 2014
Music and Sounds
For my score for my final animation, I got a composer from the Royal College of Music student called Sam Jones.
I didn’t start to think about the music until middle of February when I needed a composer for the project, when the animatic was almost finished, I needed a composer soon as possible.
So, with a contact via another composer got Sam for the project, as I was impress by his portfolio work from his website to take him on.
My initial thoughts about music should be with the music and intro overall should have a lord of the rings soundtrack vibe and possibly a Blackadder vibe to it.
And throughout the three months me and Sam via phoning each other and e-mailing figuring out how to do with the music, by the middle of March, he gave me a few samples if I like the few samples would it suit the animation, then by the middle of May, I got the first rough score, my feedback to Sam was I loved it from the first time I listen to it.
The only thing I need Sam to do is just shorten the score down to a few seconds, because the animation just got shorten by a few seconds from the previous file I gave him. And finally got the final score by the end of May ready for the assessment for the start of June.
Overall, I enjoyed working with Sam, I enjoyed him more than the previous composer I had from the first year, a much more response from the previous composer, you can e-mail him and get response in 10 minutes. Overall a creative person I worked with the score.

Meanwhile last week (30/5/14), I met up with Tom Lowe and I had a great sound design session on Friday. He helped me out with around 85% of the sound effects and the only thing that was missing was a water splash and sound effects for the squirrel which I have to get on my own via websites such as freesoundfx.com and freesounds.org and place those sound-effects into premiere. But, he did said that I didn’t needed loads of sounds effects due to how strong is the score.

Almost there.
Bye.
I didn’t start to think about the music until middle of February when I needed a composer for the project, when the animatic was almost finished, I needed a composer soon as possible.
So, with a contact via another composer got Sam for the project, as I was impress by his portfolio work from his website to take him on.
My initial thoughts about music should be with the music and intro overall should have a lord of the rings soundtrack vibe and possibly a Blackadder vibe to it.
And throughout the three months me and Sam via phoning each other and e-mailing figuring out how to do with the music, by the middle of March, he gave me a few samples if I like the few samples would it suit the animation, then by the middle of May, I got the first rough score, my feedback to Sam was I loved it from the first time I listen to it.
The only thing I need Sam to do is just shorten the score down to a few seconds, because the animation just got shorten by a few seconds from the previous file I gave him. And finally got the final score by the end of May ready for the assessment for the start of June.
Overall, I enjoyed working with Sam, I enjoyed him more than the previous composer I had from the first year, a much more response from the previous composer, you can e-mail him and get response in 10 minutes. Overall a creative person I worked with the score.

Meanwhile last week (30/5/14), I met up with Tom Lowe and I had a great sound design session on Friday. He helped me out with around 85% of the sound effects and the only thing that was missing was a water splash and sound effects for the squirrel which I have to get on my own via websites such as freesoundfx.com and freesounds.org and place those sound-effects into premiere. But, he did said that I didn’t needed loads of sounds effects due to how strong is the score.

Almost there.
Bye.
Sunday, 8 June 2014
After Effects vs CelAction2D
Four programs I have used throughout the final animation is Abode Photoshop, Premiere, After Effects and CelAction2D. And the last two particular After Effects and CelAction2D.

For the first minute of my four minute animation is completely in After Effects, and the rest mostly in CelAction2D.
So for this post its what my experience between After Effects vs CelAction2D

Pros for After Effects:
So with CelAction2D:

Pros for CelAction2D:

Bye.

For the first minute of my four minute animation is completely in After Effects, and the rest mostly in CelAction2D.
So for this post its what my experience between After Effects vs CelAction2D

Pros for After Effects:
- Walk and run cycles – very easy to do compare to CelAction2D
- Fade ins and fades out – easier to do in After Effects
- lip syncing – will take a while to do, also the program doesn’t like playing sound.
- Rendering- unless its a video file and not importing Photoshop files it will take forever, it took 3 hours on my laptop to render 55 seconds worth but on a computer with 8GB worth of RAM, preferred 16GB of RAM on a new mac is much better and much faster, took 15 minutes to do. Worse time rendering on CelAction2D took an Hour for a 35 seconds worth on animation.
So with CelAction2D:

Pros for CelAction2D:
- lip syncing – you can do it much faster then After Effects, also the program can play sound, when the frames are highlighted.
- Building the body in assemble mode- when the character is sorted, is much faster to find in animator mode and it takes less time to animate with different body parts
- Walk and run cycles – very difficult to do compare to After Effects, however easier with body movements.
- finding the source file – the actor file may need to find once a while when the file uploads and goes red

Bye.
Change of colour
From early on, I felt that the The Dave of Dagenham, The Ray of Romford characters would be dressed as Romans

But, throughout the months I felt this would be the wrong idea, due to it won’t suit their personality. Also, with other animations from this period such as Astérix characters.

So, therefore I change the clothing for the Essex characters, so I started to look at Joey Essex as for a reference.

However, I felt this looked to modern what I wanted to with the character.

So, therefore I change the character clothing colours to a much darker colour.

And gone much more to a non modern look with the image below to darker blue colours, as this would suit well to the script of that I am follow with.

Bye.

But, throughout the months I felt this would be the wrong idea, due to it won’t suit their personality. Also, with other animations from this period such as Astérix characters.

So, therefore I change the clothing for the Essex characters, so I started to look at Joey Essex as for a reference.

However, I felt this looked to modern what I wanted to with the character.

So, therefore I change the character clothing colours to a much darker colour.

And gone much more to a non modern look with the image below to darker blue colours, as this would suit well to the script of that I am follow with.

Bye.
Subscribe to:
Posts (Atom)